call-of-duty-modern-warfare-nye-baner-rust-sub-base-shipment

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Har funnet spor av 38 nye kart til “Call of Duty: Modern Warfare”

Hardtarbeidende datautvinnere har ikke sløst masse tid med Call of Duty: Modern Warfare de snart to ukene spillet har vært tilgjengelig i butikkhyller. Det å utvinne data fra spillets kode gir som regel nyttig info om potensielt innhold som kan komme i fremtiden.

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For det siste spillet i Call of Duty-serien ser det ut til at Infinity Ward har store planer: det er funnet spor av 38 nye baner og 23 nye spillmodus. For mange er det nok nye baner som spiller størst rolle, og en god nyhet til disse er at det kan se ut til at vi får gjenoppleve noen klassiske baner fra tidligere spill i serien.

Spesielt merkverdig er Crash og Shipment fra originale Modern Warfare, samt Sub Base og Rust fra Modern Warfare 2.

Gunfight

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  • Cage (mp_m_cage)
  • Cargo (mp_m_cargo)
  • Hook (mp_m_hook)
  • Exclusion Zone (mp_m_exclusion)
  • Shoot House (mp_m_speed)

6v6/10v10

  • Aniyah Tac (mp_aniyah_tac)
  • Crash (mp_crash2)
  • Dam (mp_dam)
  • Krovnik Farmland (mp_farms2)
  • Gulag (mp_gulag)
  • Hospital (mp_hospital)
  • Layover (mp_layover)
  • Lowline (mp_lowline)
  • Lumber (mp_lumber)
  • Malyshev (mp_malyshev)
  • Milbase (mp_millbase)
  • Oasis (mp_oasis)
  • Port (mp_port2)
  • Prison (mp_prison)
  • Rivne (mp_rivne)
  • Shipment (mp_shipment)
  • Shipmight (Day) (mp_shipment_am)
  • Shipment (Night) (mp_shipment_pm)
  • Slums (mp_slums)
  • Stadium (mp_stadium)
  • Sub Base (mp_subbase_lm)
  • Super (mp_super)
  • Urzikstan (mp_syrkistan)
  • Torez (mp_torez)
  • Transit (mp_transit)
  • TV Station (mp_tvstation)
  • Faridah (mp_faridah)
  • Unnamed
  • Rust (mp_rust)
  • Takedown (mp_takedown)
  • Borderline (mp_borderline)

Ground War

  • Smetna Farms (mp_farms2_gw)

Andre

  • Gun Course (mp_t_gun_course)
  • Marksman Range (mp_t_sn_reflex)

For nye spillmodus er det også en lang liste, og det er ventet at mange av disse blir å se som tidsbegrensede eventer:

  • Showdown (gametype_showdown)
  • Onslaught (gametype_onslaught)
  • Incursion (gametype_incursion)
  • Fireteam (+ Hardcore) (gametype_fireteam)
  • Breach (gametype_breach)
  • Arms Race (+ Hardcore) (gametype_arm)
  • Team Juggernaut (gametype_tjugg): Each team has a Juggernaut. Juggernaut kills are worth more points. The first team to reach the score limit wins.
  • Reinforce (gametype_siege): Capture points to revive fallen teammates. Taking all points will win the round.
  • Rupture (gametype_rugby): Take control of a powerful Juggernaut and push to the enemy’s base to win.
  • One in the Chamber (gametype_oic): Gain Ammo by eliminating enemies. Highest score wins.
  • Invasion (+ Hardcore) (gametype_blitz): Take your team’s flag into the enemy team’s base.
  • Infected (gametype_infect): Eliminated Survivors become Infected. Infect everyone, or survive the game to win.
  • High Value Target (gametype_hvt): Gain score by eliminating players on the opposing team. Extract high value enemy combatants to steal score back.
  • Gun Game (gametype_gun): Be the first player to score a kill with each one of the provided weapons.
  • Grind (gametype_grind): Recover dog tags and take them to the objective marker to score for your team.
  • Drop Zone (gametype_dropzone): Hold the Drop Zone to earn points and Drone Packages.
  • Demolition (gametype_demo): Teams alternate in attacking and defending two bomb sites, both of which must be destroyed by the attacking team equipped with bombs.
  • Defender (gametype_tdef): Capture the drone and hold it to upload data and earn points for your team.
  • Search and Rescue (gametype_sr): Teams take turns defending and destroying an objective. Recover dog tags to allow or deny respawns.
  • Capture the Flag (gametype_ctf): Get the enemy flag and return it to your base.
  • Fire Mission (+ Hardcore) (gametype_btm): Eliminate enemies, capture HQ’s and extract VIPs to earn score for your team.
  • Assault (gametype_assault): Attackers attack bomb site. Defenders defend!
  • All or Nothing (gametype_aon): Spawn with a custom pistol, throwing knife and no starting ammo. Extra perks are gained on kills, but you lose everything on death.

Kilde:
Wccftech

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