Valve tar 30 prosent av kaka, mens Epic Games kun tar 12 prosent.
Presser Valve
Selskapet har sikret seg en rekke titler eksklusivt (Super Meat Boy Forever, Metro: Exodus, The Division 2, Borderlands 3, Detroit: Become Human, Afterparty og siste The Walking Dead-sesong) til sin egen spillbutikk til PC, og kan nå virkelig presse Valve mye grunnet gigasuksessen Fortnite og grafikkmotorlisenser.
Nå sier Tim Sweeney, Epic Games-sjefen, på Twitter at selskapet hans skal slutte med å handle eksklusive titler om Valve endrer til 88/12 prosent deling av inntektene. De vil også vurdere å selge egne spill på Steam.
Det blir spennende å se hva Valve svarer, om noe.
Annonse
If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.
— Tim Sweeney (@TimSweeneyEpic) April 25, 2019
Such a move would be a glorious moment in the history of PC gaming, and would have a sweeping impact on other platforms for generations to come.
Then stores could go back to just being nice places to buy stuff, rather than the Game Developer IRS.
— Tim Sweeney (@TimSweeneyEpic) April 25, 2019
There are solutions for all of the problems of high-overhead payment methods like retail cards. Epic’s approach is just one. Other stores could ask developers and publishers to agree to a rate chart with a variable revenue sharing rate per payment method.
— Tim Sweeney (@TimSweeneyEpic) April 25, 2019
Annonse